This site is for people involved with or interested in interactive documentary. We call this work “i-docs” – a term coined by Sandra Gaudenzi who was one of the co-founders of the i-Docs project. The website is a space for news, analysis and dialogue between practitioners, researchers, students and enthusiasts – a place where we hope you can learn, reflect and expand your understanding of the field. The website is run on a community model. If you would like to contribute a post on the aesthetic, ethical, political or business aspects of i-docs then we would like to hear from you. We welcome shorter news-based posts as well as longer academic work and dissemination of research – contact i-Docs Research Associate Jess Linington for more information.

The i-Docs website is one arm of the i-Docs project which is a research strand within the Digital Cultures Research Centre at UWE Bristol. i-Docs began with a Symposium -  the first dedicated to interactive documentary – convened by Judith Aston, Jon Dovey and Sandra Gaudenzi in March 2011. Two further i-Docs Symposia have since followed – in 2012 and 2014. Meanwhile the website and facebook group have developed to become key UK resources in the field. Alongside the symposium and website we also run a range of events within the i-Docs Presents strand.

Interactive documentary structure from i-Docs 2012

Interactive documentary structure from i-Docs 2012

What is an “i-doc”?

You will find a number of definitions and points-of-view on what constitutes an interactive documentary. At this point in the development of this fast-moving field we feel that it is important to have an expansive definition that can embrace the many different kinds of work that are emerging. The i-Docs site includes coverage of projects that you may find elsewhere described as web-docs, transmedia documentaries, serious games, cross-platform docs, locative docs, docu-games, pervasive media. For us any project that starts with an intention to document the ‘real’ and that does so by using digital interactive technology can be considered an i-doc. What unites all these projects is this intersection between digital interactive technology and documentary practice. Where these two things come together, the audience become active agents within documentary – making the work unfold through their interaction and often contributing content. If documentary is about telling stories about our shared world; we are interested in what happens as the audience get more closely involved in this way. At the heart of i-Docs is the question; what opportunities emerge as documentary becomes something that is co-created?

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