VWVR: A Vision For Women And Virtual Reality

ONLY 14% OF UK VR COMPANIES HAVE ANY WOMEN DIRECTORS. TODAY WE COME TOGETHER TO CREATE A VISION FOR THE FUTURE.

In 2018, quantitative research by King’s College London and the University of Brighton found that only 14% of UK VR companies (registered on Companies House) had any women directors. King’s College, the University of Brighton and REFIG set about to address this by facilitating the Vision for Women in VR.

This vision is for a future where the immersive sector challenges the status quo of gender imbalance in creative industries and tech, seizing the opportunity to craft VR into an inclusive and healthy sector that learns from the mistakes of other media sectors.

A Vision for Women and VR (VWVR) is a collective visionary document bringing together the experiences and expertise of women working in this new industry. This is a timely challenge to ensure this transformative media is influenced by both men and women, reflects our society, shapes mainstream culture and affects behavioural change.

VWVR is a rallying cry vocalising the need for greater transparency and gender balance in the immersive sector. Effective change needs many voices. Project managed by VR platform, Limina Immersive, with funding, research and collaboration from REFIG.ca, the University of Brighton and Kings College London, VWVR is calling for your help and support to make this much-needed industry-wide change a reality.

Allen, C.; Atkinson, S.A.; Boyle, G.; Caddy, B. ; Flachs, A.; Gibbs, D.; Gregory-Clarke, R.; Harvey, D.; Hughes, E.; Kennedy, H.W.; Kingston, S.; Laird, T.; Patel, J.; Rakušanová, M.; Ratuszynska, T.; Turnbull, M.; van de Keere, I. (2018) “VWVR: A Vision For Women And Virtual Reality”.

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