I connected to YouTube on a new device recently, so a device without the vast user history Google likes to collect. I noticed at the top of the screen were the top 5 ‘Most Popular Right Now’ videos for the UK. What struck me was that 4 out of 5 were video games. The only non video game offering was …
From iPad to installation: interactive documentary on multiple platforms
Avatar Secrets, the interactive documentary for the iPad has scaled up its ambitions, installing a large scale interactive installation at Hot Docs for the duration of the festival. This is the first time that an interactive documentary has been included in the programme of North America’s largest documentary festival and it’s great to see Ramona Pringle’s work has been picked up. …
David Dufresne on Fort McMoney: Challenges, narrative & budget
Fort McMoney (Making of) from National Film Board of Canada on Vimeo. Fort McMoney launched at IDFA 2013 and we thought our i-Docs community would be interested in an exclusive interview with its director, David Dufresne (previously known for Prison Valley). Fort McMoney speaks of the environmental issues behind the oil industry through the language of a collaborative docu-game – an ambitious challenge …
i-docs in public spaces: Convictions, by Sharon Daniel
“Interactive documentaries in public places” is one of the new territories that we want to explore this year at i-Docs. Whether it is through performances (see previous article about Choose Your Own Documentary), interactive installations (see Arte’s recent Type:Rider) or public exhibitions… i-docs are clearly getting out of the screen! Convictions, an exhibition by US artist and academic Sharon Daniel at …
OFFSHORE: a creative space between serious games and i-docs
OFFSHORE has just launched their online preview! Try it for yourself… it is worth it… OFFSHORE is a web documentary created by Brenda Longfellow, Glenn Richards and Helios Design Labs that explores the dark waters of the global offshore oil industry in the wake of the 2010 Deepwater Horizon explosion. The storytelling takes place within the virtual world of a 3D, imagined oil rig that …
‘Newsgames’: playing with the news
Using a game as a narrative resource in journalism is nothing new, although it is a minority pursuit. Nevertheless, the influence of gaming strategies is growing in digital works and even two Pulitzer journalists are working in a documentary and a game. Their goal is to make the world aware of the conditions of inequality in which women and children …
Transmedia Storytelling: a presention by Patrick Möller
Patrick Möller is a Transmedia Storyteller, ARG Developer and Gamer at Imaginary Friends. This presentation is from the first “Transmedia Mobile Gaming” conference in Warsaw, Poland. Patrick was invited by Voodoodance to speak about “Transmedia Storytelling” and to show some cases, these are the slides from his talk: Transmedia Mobile Gaming – Conference | Transmedia Storytellling View more presentations from …
Martha Ladly – Mobile Communities at Work and Play
Below are Martha Ladly‘s slides and text from her presentation at i-Docs 2012. Open publication – Free publishing – More documentary Open publication – Free publishing – More documentary Martha Ladly is a Professor at the OCAD University in Toronto, Canada, and a senior researcher at the OCADU Mobile Experience Lab. She specializes in technology and design research, has been …
Kerric Harvey on i-Docs 2012
A COMPLETELY PERSONAL AND QUITE POSSIBLY PIXELATED SUMMARY OF KEY TAKE-AWAY POINTS FROM THE 2012 I-DOCS SYMPOSIUM, by Kerric Harvey 1. Match the tool with the job and start with “the job.” In other words, let technology enable, assist, or augment creativity, not define it. By the same token, avoid gratuitous interactivity—the act of making something “interactive” because you …
How can 3D worlds be used in documentaries? A review of One Millionth Tower
Kat Cizek, and her NFB team, have just launched Highrise’s latest baby: One Millionth Tower. This is the fifth experiment in four years of what is now becoming a networked documentary, rather than a simple idoc. When Highrise started at the NFB in 2008 it was described as a “multi-year, multi-media documentary” but I have to admit that the whole concept was not very clear …
Some Thoughts on Social Change through Story-telling
In addition to their obvious contributions to non-fiction narrative media, the unique characteristics of interactive documentary may find another area of usefulness in cultural and social anthropology, especially as paradigm shifts continue to evolve regarding the power relationships between those being “studied” and those who are doing the “studying.” Beginning in the 1960s, traditional techniques for conducting ethnographic field research …