The Quipu Project: a framework for participatory interactive documentary

Chaka Studio demonstrated their Quipu Project at Sheffield Doc Fest yesterday morning during the continued interactive talks. The session was a great opportunity to catch up with the projects progress since the React Hub Future Documentary Sandbox and gauge the reaction from the wider documentary community. The interactive documentary focuses on the case of forced sterilisation in Peru, which affected …

i-Docs & beyond: 5 things to consider

At the end of March, i-Docs 2014 took place and although I documented the event through Storify, it’s been a struggle to pull together my key takeaways as Hot Docs, Webdox, i_doc Workshop and TFI Interactive seemed to continue so many of the themes and expand upon them in interesting ways. So this has now become a much longer, two-part …

New Documentary Ecologies: Emerging Platforms, Practices and Discourses

Guest post from Kate Nash, one of our keynote speakers at i-Docs 2014. How can we begin to conceptualise the way in which documentary is being re-thought in light of contemporary media cultures and technologies? This is the central question that the contributors to New Documentary Ecologies: Emerging Platforms, Practices and Discourses explore. Taking ‘the ecological’ as a heuristic that …

the UX Series Q4: who is the user?

Our previous question in the UX Series was: what is purpose in an i-doc? Purpose is important because it encapsulate, hopefully in one sentence, the shift that we want the user to have while going through our interactive experience. Purpose is NOT our own reason to produce a story, but rather the effect we want it to have on the …

The UX Series, question 2: what can we learn from game design?

The UX Series is going ahead… and today Daniel Burwen (Operation Ajax) and David Dufresne (Fort McMoney) explore the question: “what can i-doc producers learn from game design”? Two weeks have passed since Paula Zuccotti, Ingrid Kopp and Jason Brush opened the debate on “what can we learn from design thinking that could be useful when starting an i-doc production”. By looking at their contributions, …

The UX Series is launching today!

  Have you ever wondered how to best design the user experience in an interactive documentary? Have you struggled to find the right balance between design methodologies and good narrative? This is what the UX Series is all about: an investigation on how to approach and place UX in the i-doc production process. Now that i-docs are not “new” anymore my interest …

Killing Kennedy: reflections on interactive documentary

I’ve finally managed to experience National Geographic’s latest interactive offering ‘Killing Kennedy’ and I’m so glad I took the time to do it. The documentary is brilliantly finished and presents a seamless experience which I enjoyed beginning to end. The dual narrative between Kennedy and Oswald was central to the piece and keeping up with both sides of the story …

Interactive Design Flow

Interactivity For Journalism & Story

An extended interview by Adam Westbrook with Guy Gunaratne from Storygami republished with permission on i-Docs. I’ve known Adam Westbrook for a good while now, we share a journalism alumnus and he has since become a great source of conversation for me. You could call him a collector of stories of a sort as he has spent more time than …

MozFest 2013: should you go?

MozFest 2013 is back in London (Ravensbourne) in ten days time (25th-27th of October). Why should we care? I used to think this was a place for coders only. I was wrong. Or maybe what was wrong was to think that the clear distinctions between coder and non-coder was a way to position ourselves in the professional world. Wrong again; …