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Interrogating audiences: What do we mean by engagement and evaluation?

Kate Nash is a Lecturer in Media and Communications at the Institute of Communications Studies, University of Leeds. Her research is focused on emerging forms of documentary, combining production and audience study. She has kindly provided her paper: Interrogating audiences: What do we mean by engagement and evaluation?, which she presented during i-Docs 2014, in its entirety including the accompanying presentation (see …

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The Quipu Project: a framework for participatory interactive documentary

Chaka Studio demonstrated their Quipu Project at Sheffield Doc Fest yesterday morning during the continued interactive talks. The session was a great opportunity to catch up with the projects progress since the React Hub Future Documentary Sandbox and gauge the reaction from the wider documentary community. The interactive documentary focuses on the case of forced sterilisation in Peru, which affected …

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i-Docs & beyond: 5 things to consider

At the end of March, i-Docs 2014 took place and although I documented the event through Storify, it’s been a struggle to pull together my key takeaways as Hot Docs, Webdox, i_doc Workshop and TFI Interactive seemed to continue so many of the themes and expand upon them in interesting ways. So this has now become a much longer, two-part …

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New Documentary Ecologies: Emerging Platforms, Practices and Discourses

Guest post from Kate Nash, one of our keynote speakers at i-Docs 2014. How can we begin to conceptualise the way in which documentary is being re-thought in light of contemporary media cultures and technologies? This is the central question that the contributors to New Documentary Ecologies: Emerging Platforms, Practices and Discourses explore. Taking ‘the ecological’ as a heuristic that …

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Bjarke Myrthu on the role of the interface in an i-doc

“The interface is content” says Alexandre Brachet from Upian. What does this mean? The interface is no just a way to navigate through content, it is a way to place the user within a story space, and by doing so it gives roles, it explains the possibilities, it generates feelings in the users… and it therefore becomes a type of …

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FOCUS SPAIN: the first latin panel at the i-docs conference 2014

The Spain Focus panel is the first panel discussion at a conference on interactive documentary that focuses on the production of the emerging Latin field. During 1hour and 30 minutes, three projects will be presented at different stages of development: Barret Films, with projects such as “The Voices of Memory” and “0 accountable”, the first Spanish production company specialised in the production of …

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Mike Robbins: lessons learned from testing Highrise and OFFSHORE

Mike Robbins, from Helios Design Lab (the guys behind NFB’s Highrise, OFFSHORE and 17,000 Islands) has participated to the UX Series by responding to Question 5: Rapid prototyping and testing: what to test for, and when, in i-doc production? I asked Mike to tell me about the way they’ve been testing their projects and… interestingly enough… I learned that they …

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the UX Series Q4: who is the user?

Our previous question in the UX Series was: what is purpose in an i-doc? Purpose is important because it encapsulate, hopefully in one sentence, the shift that we want the user to have while going through our interactive experience. Purpose is NOT our own reason to produce a story, but rather the effect we want it to have on the …

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Slow web, slow food. And the winner is…

There is a new movement called “slow web”. This proposes something similar to  slow food, i.e. the wish to use the web in a slow way, savor it, as with food. It shows none other than a young veteran leader in the interactive documentary field: Jonathan Harris. Harris presenting at Online Screening (IDFA Doclab 2013) I will talk in this …

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Makers of interactive documentary Hollow discuss lessons learned

Yesterday afternoon the makers behind the incredibly successful interactive documentary Hollow got together online to answer some of your questions. Moderated by Opeyemi Olukemi (Digital Initiatives at Tribeca Film Institute) the Google Hangout involved Director and Producer Elaine McMillion, Sound Designer Billy Wirasnik, Technical Director and Senior Developer Robert Hall and Art Director/Designer and Architect Jeff Soyk. The team answered …

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The UX Series, question 2: what can we learn from game design?

The UX Series is going ahead… and today Daniel Burwen (Operation Ajax) and David Dufresne (Fort McMoney) explore the question: “what can i-doc producers learn from game design”? Two weeks have passed since Paula Zuccotti, Ingrid Kopp and Jason Brush opened the debate on “what can we learn from design thinking that could be useful when starting an i-doc production”. By looking at their contributions, …

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Ingrid Kopp asks Jason Brush about design thinking – in the UX Series

  The UX Series has launched two days ago, and the discussion about UX methodologies and i-docs design is already spreading… could this mean that we are hitting a hot topic?? Ingrid Kopp has just asked Jason Brush (Executive vice president of Creative and UX at POSSIBLE) to extend on her own contribution… Watch their exchange on the UX Series, and add to it if …

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The UX Series is launching today!

  Have you ever wondered how to best design the user experience in an interactive documentary? Have you struggled to find the right balance between design methodologies and good narrative? This is what the UX Series is all about: an investigation on how to approach and place UX in the i-doc production process. Now that i-docs are not “new” anymore my interest …