I connected to YouTube on a new device recently, so a device without the vast user history Google likes to collect. I noticed at the top of the screen were the top 5 ‘Most Popular Right Now’ videos for the UK. What struck me was that 4 out of 5 were video games. The only non video game offering was …
The UX Series, question 2: what can we learn from game design?
The UX Series is going ahead… and today Daniel Burwen (Operation Ajax) and David Dufresne (Fort McMoney) explore the question: “what can i-doc producers learn from game design”? Two weeks have passed since Paula Zuccotti, Ingrid Kopp and Jason Brush opened the debate on “what can we learn from design thinking that could be useful when starting an i-doc production”. By looking at their contributions, …
Notes from Exploiting the Feedback Loop #xosummit: Guest post from Tomas Rawlings
Guest post from Tomas Rawlings, who chaired a panel at the (very) recent Crossover Summit at Sheffield DocFest – you can read his original article here, along with tons of other great blog posts about games, networked media, technology, evolution & nature. On Wednesday I chaired a session about feedback, games and media at the Crossover Summit at Sheffield Documentary Festival (image) …
Power to the Pixel: Cross-media professionals flock to Potsdam
Cross-media professionals from across Europe are travelling to Potsdam this July for Pixel Lab 2012. Of the 35 participants confirmed, 18 are producers who will be bringing a range of exciting projects to the lab, combining film, interactive, live event, mobile, gaming, TV, publishing or online. Now in its third year, The Pixel Lab is Power to the Pixel’s unique …
Transmedia Storytelling: a presention by Patrick Möller
Patrick Möller is a Transmedia Storyteller, ARG Developer and Gamer at Imaginary Friends. This presentation is from the first “Transmedia Mobile Gaming” conference in Warsaw, Poland. Patrick was invited by Voodoodance to speak about “Transmedia Storytelling” and to show some cases, these are the slides from his talk: Transmedia Mobile Gaming – Conference | Transmedia Storytellling View more presentations from …
I’d Hide You – by Blast Theory
POST UPDATE: So this event’s been and gone now, but you can read a great review of it: A highlight of the festival was Blast Theory’s contribution, I’d Hide You, a live-action game based in the streets of Manchester’s Northern Quarter. As Blast Theory’s runners, each dressed in a distinctive uniform and equipped with a video camera, ducked and dived …
(Almost) Weekly Roundup!
It’s not quite Friday, but here’s a hand crafted round up of what i-Docs has found on the web this week! 1. Another guest post from Jesse Shapins, unfortunately not on the i-Docs site this time, but over at PBS. Jesse discusses ‘How the Indie Audio Community Is Transforming Storytelling’ and packs in plenty of good examples to boot! Have …
THE PIXEL LAB 2012: Last call for applications!
Don’t miss this fantastic opportunity, apply now for Power to the Pixel’s leading cross-media course – The Pixel Lab – beginning in July, just outside Berlin. The Pixel Lab is a unique, project-focused business development course open to European media professionals, with teaching from the top international practitioners and innovators working in the cross-media space. Learn how to create, finance …