Interactive ideation methodologies – research opportunities

!F Lab will not happen this year. The training programme that I started in 2015 with the collaboration of innovation agency iDrops, the creative help of Mike Robbins and the financial support of Creative Europe[1], has not obtained the necessary EU funding to continue its activity. This is partially due to the fact that we had proposed to transform it …

The 4th iteration of !F Lab comes with a complete new methodology: the WHAT IF IT Process

  A few personal reflections before hosting a panel on methodologies of production at i-Docs 2018 (21-23 of March, Bristol). Our application to the IF Lab 2018 workshop, a training in interactive storytelling, is opened till mid February. But why should you apply? What is !F Lab, and what are we trying to do? While I am waiting for challenging and inquisitive …

Light into VR darkness – an in-depth interview with Arnaud Colinart

When directors Peter Middleton and James Spinney were working on their documentary Notes on Blindness, their attention was on finding a filming style that could convey the deepest emotions sensed in John Hull’s voice – a professor of religious education at Birmingham University that went blind in 1983 and spent much of a decade recording his journal on tape as …

The ups and down of interactive factuals

  I have just returned from the Doc Tank Laboratory in Prague, where I was invited to mentor 5 interactive projects and lead them from concept to pitch in 4 days. Luckily enough, organizer Miriam Ryndová had lined up a great team of experts: William Uricchio (MIT Open Doc Lab), Arnau Gifreu (Transmedia Expert), Suzanna Lotz (Transmedia Expert), Bruno Choiniere (Akufen Studio), John MacFarlane (POV Digital). Christian Popp (Zuzu Productions) and Arjanne Laan (William de Kooning …

Drone hacking and the next generation of storytellers

As we are launching a brand new MA/lab in digital and interactive storytelling (disLAB) at Westminster University, we have been internally debating which are the essential skills that the next generation of storytellers will need in order to succeed in our digital media landscape. The disLAB team, Dr David Dunkley Gyimah, Dr Massimiliano Fusari and myself, are having weekly brainstorms to map out the core values …

#HACKED: Syria’s Electronic Armies – through the eyes of its makers

Launched on the 4th of October by Al Jazeera,  #Hacked is a web app that invites users to investigative a deadly cyber war in Syria, while the clock is ticking. Through mobile interviews, internet searches, and investigations, users need to un-tangle a network of cyber criminals without having their own phones hacked. Designed for mobile and tablets, but also playable …

Play #Hacked and don’t get hacked

Al Jazeera English launches a mobile game about the Syrian cyberwar: #HACKED – Syria’s Electronic Armies. Learning from her experience while producing Pirate Fishing in 2012, Juliana Ruhfus, senior reporter for Al Jazeera’s People & Power investigative and current affairs strand, has decided to go mobile for her second interactive investigation. Pushing the boundaries of traditional journalism,  #HACKED is Al Jazeera’s latest experiment …

The R/O Institute: a new accelerator for transmedia projects

Just when you thought that European countries are not investing enough in interactive content, Domenico La Porta, Head of Transmedia at Wallimage and Director of the R/O Institute, announces that the R/O Institute will open the doors in October in Charleroi (Belgium), and offer a free 6 to 9 months immersive training to selected transmedia projects. An accelerator for interactive stories at our …

Do we need an i-doc sourcebook?

If you have worked in film/tv production you will know that the industry sourcebook is your bible: this is the place you go to to find where to hire your equipment, what is the date of the next film festival and how to get to the freelancers you need in your team. Now… we don’t have an i-doc sourcebook – is this a problem? …

!F Lab, episode 1: StoryBooster

When stories go interactive it is not only the story that gets fragmented, but the whole production process that needs to accept a new redistribution of roles and creative responsibilities. We now have to include some crucial new players: the designers, the creative technologists, the coders, of course, but also the users – which are now active members of this living new …