The i-Docs Lab

i-Docs is proud to announce the i-Docs Lab! As more people were approaching us to disseminate our knowledge about the growing i-docs world, we decided to create a modular Lab format to be offered to both companies and conferences/festivals. The i-Docs Lab is modular workshop where we invite people to expand their understanding of what an i-doc is and use …

The Zeega revolution: remake the Internet!

It has been difficult to keep track of the authoring tool that have emerged lately: seven new tools (Klynt,  Popcorn Maker, 3WDOC, Conductr, Storyplanet, Galahad and Zeega) in the last two years… enough for all of us to question  how are they different and how can we choose between them when starting a new i-doc. This is why, at last year’s i-Docs  conference, we decided …

Upian strikes back: Alma is out

After 2 years of hard work, Upian (Gaza/Sderot, Prison Valley) has just released Alma. This is not a story like others, nor an i-docs like others. Although it is a cross-media production (it is an iPad application, a website, a documentary, a book and an exhibition) it is one unique story made available on different platforms. No game, no story-world, no transmedia …

OFFSHORE: a creative space between serious games and i-docs

OFFSHORE has just launched their online preview!  Try it for yourself… it is worth it… OFFSHORE is a web documentary created by Brenda Longfellow, Glenn Richards and Helios Design Labs that explores the dark waters of the global offshore oil industry in the wake of the 2010 Deepwater Horizon explosion. The storytelling  takes place within the virtual world of a 3D, imagined oil rig that …

Tommy Pallotta on technology and documentary

The following is an interesting interview with Tommy Pallotta (Collapsus) – who is apparently currently working on a documentary were animation is  widely used (not clear if there is any interaction too). Pallotta has an interesting view on technology – a view that I entirely share and that I always try to remember:  “For me” he says ” technology is …

I’d Hide You – by Blast Theory

POST UPDATE: So this event’s been and gone now, but you can read a great review of it: A highlight of the festival was Blast Theory’s contribution, I’d Hide You, a live-action game based in the streets of Manchester’s Northern Quarter. As Blast Theory’s runners, each dressed in a distinctive uniform and equipped with a video camera, ducked and dived …

Jonathan Harris soon to present in Barcelona

  For those who, like me, have a passion for Jonathan Harris‘ work… here is a good news (if you are Europe based): he will be presenting on Saturday 19th of May at the OFFF Barcelona 2012 festival, in Spain. He will have one hour to present so… I hope he will speak about his latest work Cowbird and Modern …

Kerric Harvey on i-Docs 2012

A COMPLETELY PERSONAL AND QUITE POSSIBLY PIXELATED SUMMARY OF KEY TAKE-AWAY POINTS FROM THE 2012 I-DOCS SYMPOSIUM, by  Kerric Harvey   1. Match the tool with the job and start with “the job.” In other words, let technology enable, assist, or augment creativity, not define it. By the same token, avoid gratuitous interactivity—the act of making something “interactive” because you …

Brian Winston on i-Docs 2012

Thanks Brian for sharing with our community your first impressions and reflections on i-Docs 2012! Here is what what you sent us: INSTANT ILL-CONSIDERED REFLECTIONS Technicism’s essentially flaw is an apparent need to be revolutionary when, in fact, technology is evolutionary. The illusion of revolution is created basically by exhibiting profound historical amnesia augmented by hyperbolic claims of effect. Technicism …